- Eastgate Systems Storyspace 3 1 2 Download Free Download
- Eastgate Systems Storyspace 3 1 2 Download Free Ebook
Original author(s) | Jay David Bolter John B. Smith (UNC Computer Science professor) Michael Joyce |
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Developer(s) | Eastgate Systems |
Initial release | October 1987; 33 years ago |
Stable release | |
Operating system | Cross-platform |
License | proprietary |
Website | www.eastgate.com/storyspace/ |
Storyspace is a software program for creating, editing, and reading hypertext fiction. It can also be used for writing and organizing fiction and non-fiction intended for print. Maintained and distributed by Eastgate Systems, the software is available both for Windows and Mac.
History[edit]
Privatus 5 1 2 – automated privacy protection systems. As always, Storyspace upgrades are an amazing deal. Storyspace 2 for Windows is a FREE upgrade to any registered user of Storyspace for Windows version 1.75. And any registered user of any earlier version of Storyspace for Windows can now upgrade to Storyspace 2 for Windows for only $95. Storyspace 1 Storyspace 1 Bernstein, Mark 2002-06-11 00:00:00 Storyspace 1 Mark Bernstein National University of Singapore Eastgate Systems, Inc. 134 Main Street Watertown MA 02472 +1 (617) 924-9044 E-mail: [email protected] ABSTRACT Storyspace, a hypertext writing environment, has been widely used for writing, reading, and research for nearly fifteen years. Most notably, Matthew Kirschenbaum managed to write an otherwise brilliantly researched chapter on the evolution of afternoon and Storyspace while devoting but a sentence to Eastgate’s role in this story (“a small company specializing in hypertext systems research,” Ensslin 2007, 177) and to Bernstein’s role personally (he.
Storyspace was the first software program specifically developed for creating, editing, and reading hypertext fiction. It was created in the 1980s by Jay David Bolter, UNC Computer Science Professor John B. Smith, and Michael Joyce. Bolter and Joyce presented it to the first international meeting on Hypertext at Chapel Hill in October 1987.[1][2]
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Eastgate Systems Storyspace 3 1 2 Download Free Download
Artistic and educational use[edit]
Several classics of hypertext literature were created using Storyspace, such as Afternoon, a story by Michael Joyce, Victory Garden by Stuart Moulthrop and Patchwork Girl by Shelley Jackson.
Storyspace has also been used extensively in secondary and tertiary education for teaching writing skills and critical thinking.[3][4] It has been used for teaching creative writing in particular,[5] and was especially popular in the early years of the web when hypertext linking was less fluid and web pages had to be hand-coded in HTML. Proponents argue that Storyspace's visual maps of how hypertext nodes or lexia are connected allow students to focus on writing in hypertext rather than on technical issues, and that linking and/or visually juxtaposing ideas allows students to develop a visual logic.[6]
See also[edit]
References[edit]
- ^Bolter, J. David and Michael Joyce (1987). 'Hypertext and Creative Writing', Proceedings of ACM Hypertext 1987, Chapel Hill, North Carolina, United States, pages 41-50.
- ^Hawisher, Gail E., Paul LeBlanc, Charles Moran, and Cynthia L. Selfe (1996). Computers and the Teaching of Writing in American Higher Education, 1979-1994: A History Ablex Publishing Corporation, Norwood NJ, p. 213
- ^Russell, G (1998). 'Elements and Implications of a Hypertext Pedagogy'Computers and Education, 31(2), pages 185-193.
- ^Taylor, Pamela G. and B. Stephen Carpenter, II (2002). 'Inventively Linking: Teaching and Learning with Computer Hypertext'Art Education, 55(4), pp. 6-12.
- ^Murray, Janet H (1997). 'The Pedagogy of Cyberfiction: Teaching a Course on Reading and Writing Interactive Narrative', in Barrett, Edward and Marie Redmond (eds.) Contextual Media: Multimedia and Interpretation, Cambridge, MA: MIT Press.
- ^Tan, Kenneth Paul A.S.-S. (2002) 'Storyspace: Using Hypertext in the Classroom'The Technology Source, July/August.
External links[edit]
Eastgate Systems Storyspace 3 1 2 Download Free Ebook
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Storyspace&oldid=964005771'
Getting Started With Hypertext Narrative
Bound Galleys: The Friday Night Edition
These informal notes are an opinionated, rough-and-ready introduction to a generation of research and artistic exploration, and to both the traditional and the new link facilities in Storyspace 3. They explore the place of links in telling stories -- both fictional stories that entertain and illuminate, and stories that explain what’s happening in the world and how it got this way.
It has been clear for a generation that the future of serious writing lies on the screen – or on whatever display medium replaces today’s screens. It has been clear for almost as long that the hypertext link is the most important new punctuation since the invention of the comma in the late middle ages.
Still, we know remarkably little about writing hypertext. Recent developments in Web writing have frequently showcased bad and dishonest writing: sentimental memes reaching for pointless virality and deceptive headline clickbait are all too common.
I have been engaged in editing, describing, marketing, and in research on hypertext narrative from the earliest years. In Getting Started with Hypertext Narrative, I’ve tried to offer advice for writing stories with links. These are not rigid rules, and in any case rules about writing are always made to be broken.
Getting Started With Hypertext Narrative is a hands-on guide to thinking about hypertext narrative. It includes lots of suggestions for further reading and plenty of practical exercises to launch experiments or simply to amuse the curious author.
This Friday Night Edition is a very short print run of bound galleys. It’s got typos aplenty. It may lack some material that will find its way into the next edition. But each copy is signed, you’ll have our thanks, and here’s a chance to get started without delay.
ISBN: 1-884511-520X
Table of Contents
Introduction | 1 |
What We Need | 3 |
Getting Started | 7 |
Better Than Books | 17 |
Interacting With The Story | 35 |
Links | 55 |
Patterns of Hypertext | 71 |
Cycles and Dynamic Links | 81 |
Card Shark | 93 |
Hypertext and Dialogue | 111 |
Games and Beyond | 139 |
The Encyclopedic Impulse | 161 |
Lyrical Nature of Links | 177 |
Why Not? | 183 |
Seven Challenges For Writers | 193 |
Exercises | 203 |
Terminology | 213 |